Holly Gardner, a 19 year old on an interstate drive experiences unusual happenings that leads to an unplanned stay at a motel, little did she know what was transpiring down in Norwood Valley.
In this second episode, players take on the role of 19-year-old Holly Gardner, who finds herself stranded at a motel after experiencing car troubles during her drive home from a gaming convention. The game features a mix of exploration, decision-making, and light environmental interaction to propel the unsettling narrative forward.
Players can freely walk around the various environments, such as the gas station, motel, and surrounding areas. They can interact with certain objects and characters, including pumping gas, entering buildings, and speaking with NPCs. Reviews praise the well-designed environments, which capture a moody, atmospheric aesthetic that enhances the game's sense of unease.
A key aspect of the gameplay is the series of choices players make throughout the experience. These choices, ranging from how to respond to NPCs to whether to investigate certain areas, can lead to different outcomes and endings. Reviews highlight how these choices feel meaningful, with players needing to carefully consider their actions to survive the harrowing situation.
The game also features a driving segment, where players take control of Holly's car and navigate the roads. This allows further exploration of the surrounding environment, though reviews note that the driving mechanics can be a bit unwieldy at times.
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