They Don't Sleep

by Missing Middle Games

The Developer Says...

Eat, sleep, and shoot zombies in this survival simulator with roguelite elements. Battle to survive until you die and do it all over again. Level up your skills and keep your child alive as you fight to escape your wintry hell.

Players Like...

❤ Detailed Survival Juggling Act

Players must constantly balance multiple survival needs and objectives simultaneously. They must feed, change, and comfort their child Kaya, while also maintaining their own hunger, sleep, and stress levels. At the same time, they must defend their home by repairing damaged fences and fending off the constant onslaught of zombies. This layered approach to survival creates a highly engaging and tense experience as players must constantly prioritize and multitask to stay alive.

❤ Persistent Progression through Failure

Each playthrough starts the player from the beginning, but any experience and skill upgrades earned - such as improved weapon accuracy, run speed, and baby care abilities - persist across runs. This creates a compelling loop where players learn from their mistakes, improve their character, and ultimately try to make a successful escape.

❤ Tactical Shooting Mechanics

Shooting and dispatching the zombies that breach the player's defenses requires strategic planning. Factors like distance and angle affect the accuracy of the player's shots, encouraging players to carefully aim and time their attacks to efficiently take down the horde. Ammunition management also adds an extra layer of strategy, as players must balance their offensive capabilities with maintaining a sustainable supply.

❤ Bite-Sized, Replayable Runs

The game is designed to provide a focused, fast-paced gameplay experience, with each run lasting around 1-2 hours. This bite-sized structure, combined with the roguelite mechanics, encourages experimentation and repeated plays as players strive to optimize their strategies and survive longer.

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