This is an indie horror from the first person, in which you find yourself in an area called Kowloon in search of cheap housing. The inhabitants of this place only at first glance seem to be ordinary people, but if we dig deeper, we will see their real faces.
Players consistently praise the game's ability to bring the grim, claustrophobic setting of the Kowloon Walled City to life. High-quality 3D graphics, realistic lighting, and meticulously crafted sound design envelope players in the cramped, dilapidated corridors and alleyways. The experience effectively conveys the unsettling nature of this forgotten urban environment.
The game's horror elements are a major draw, with reviewers highlighting the well-executed jump scares. While some note occasional predictability, the majority agree that the scares are expertly timed, delivering genuine shocks that elicit audible reactions. The experience consistently builds tension and unease, creating a constant sense of vulnerability and dread.
The game offers a relatively straightforward "walking simulator" experience, with simple mechanics and a linear narrative. While some express a desire for more complexity, many appreciate the focused, easy-to-grasp approach, as it allows them to fully immerse themselves in the atmospheric setting and story without being hindered by overly complicated systems.
Despite its short runtime of around 50 minutes, the game maintains a brisk, efficient momentum, avoiding any sense of repetition or drawn-out sequences. This concise length is seen as an asset, delivering a tightly-wound horror experience within a reasonable timeframe.
The game's streamlined gameplay and accessibility are mentioned as positives by several reviewers. The simple control scheme and lack of demanding mechanics make the experience approachable for a wide range of players, including those who may not typically engage with more complex gaming experiences. This accessibility is viewed as an advantage, allowing more players to immerse themselves in the unsettling atmosphere.