Ten Dates

by Wales Interactive, Good Gate Media

The Developer Says...

Ten Dates is the sequel to the interactive rom-com, Five Dates. Misha, a millennial from London in search of that elusive in-person connection, tricks her best friend Ryan into going to a speed dating event with her.

Players Like...

❤ Gameplay Overview

The game puts players in the shoes of either Misha or Ryan, two best friends who attend a speed dating event together. Over the course of the game, players will go on a series of five dates with different potential romantic partners, making choices and decisions that impact the outcome of each date and the overall relationship.

❤ Branching Narrative and Replayability

Players' choices during the dates have a significant impact on the direction of the conversation and the relationship's outcome. With 10 potential romantic partners to date (5 for each playable character), the game offers a high degree of replayability. The developers have emphasized that there is no "perfect" set of choices that will lead to an ideal outcome, encouraging players to experiment with different approaches and strategies to find compatibility.

❤ Relationship Status Tracking

The game features a Relationship Status system that displays the current state of each date's relationship. The Relationship Status is represented by a percentage that increases or decreases based on the player's choices. Maintaining a high Relationship Status is crucial for unlocking additional dates and reaching more favorable outcomes.

❤ Pause and Reflect Gameplay

One of the unique features is the ability to pause the game and take time to consider the available choices. By pausing the game, players can review the conversation, read any additional context or information, and then make a choice without feeling rushed, enhancing the overall experience and allowing for more thoughtful and strategic decision-making.

❤ Minigames and Branching Conversations

Interspersed throughout the dating scenarios, the game features various minigames and branching conversation paths. The minigames, such as the card game featured in one of the dates, require players to engage directly with the characters and showcase their skills or compatibility. The branching conversations present players with a range of dialogue options that can significantly impact the direction and tone of the interactions, contributing to the overall sense of agency and immersion.

About | Terms of Service | Privacy Policy

Copyright ©2024 by Totally Human Media