Shadows over Loathing — a slapstick-figure comedy adventure-RPG full of mobsters, monsters, and mysteries.
The developers streamlined the character building and progression systems compared to the previous game. Players no longer allocate experience points to raise stats. Instead, they choose from a set of skills to purchase, which incrementally increase stats up to a certain point. The rest of a character's power comes from temporary buffs, permanent bonuses, equipment, and other environmental factors. This simplified approach makes character customization more straightforward while still allowing for meaningful choices in avatar development.
Reviewers widely praise the turn-based combat, feeling the developers have refined and improved the systems from the previous game. Combat encounters offer a satisfying level of challenge, requiring players to strategize the use of abilities, equipment, and party members. New weapons, skills, and enemy types keep the combat feeling fresh. Reviewers highlight the humor and creativity infused into the combat, such as the ability to fire parmesan cheese projectiles.
The game offers flexibility in how players approach challenges. Many quests and situations can resolve through combat or non-combat solutions. This variety encourages experimentation and player agency, allowing users to tailor their experience to preferences, whether focused on combat, puzzle-solving, or exploration.
The game world divides into distinct locations, each with their own mysteries and challenges to uncover. Reviewers praise the depth and complexity of the puzzles, which often require creative thinking and novel use of mechanics. The exploration itself is also compelling, as players thoroughly investigate areas and interact with the diverse cast and environmental details.
The game grants players significant customization and flexibility. From choosing character classes and abilities to deciding quest resolutions, reviewers appreciate the agency provided. The ability to toggle certain mechanics, like the presence of spiders in combat, further reinforces the customizable experience catered to individual preferences.