This is a TPS, horror-type action shooting game. The game will draw players into a terrifying dark world with detailed atmosphere rendering and weird story. Here, you are not defenseless, but even with a gun, you can't suppress the trembling from the heart. Game revenue is used for 2.0 development.
Players control a character through tight, dark environments using third-person shooter controls. Weapon handling mimics Dead Space's precise dismemberment mechanics. Combat requires strategic targeting of enemy weak points. Players collect key items and solve environmental puzzles to progress. Reload and inventory management add tactical complexity.
Enemies rush aggressively, overwhelming players in tight corridors. Assault rifle provides satisfying, bass-heavy combat feedback. Some enemies require multiple shots or precise hits to neutralize. Boss encounters demand constant movement and spatial awareness. Combat feels weighty and impactful, with each gunshot carrying significant tension.
Pitch-black hallways create constant psychological pressure. Blood-splattered walls and industrial environments heighten psychological horror. Sound design amplifies environmental dread through subtle audio cues. Lighting creates unpredictable shadow effects, keeping players perpetually on edge.
Runs smoothly on high-end systems like Ryzen 9 with RTX 3090. Responsive character movement with intuitive control scheme. Zero reported game-breaking bugs during player experiences.
Delivers a concentrated 30-45 minute horror experience. Priced at $2, offering significant value for horror genre enthusiasts. Generates substantial anticipation for the planned 2.0 version.
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