A haunted convent. Statues that move on their own. A buried past. Welcome to Saint Idelora’s convent, where becoming a saint comes with a price.
The game features several dialogue choices throughout the story, but the player will find that most of these choices do not significantly alter the narrative. While they may provide some additional context or slightly change a character's response, the choices largely serve to give the player a sense of agency in how the protagonist, Holly, interacts with the other characters. There is a single "bonus" ending that players can unlock through specific choices, but the main storyline remains largely linear.
The game's visuals and sound design play a crucial role in establishing the eerie, unsettling atmosphere of the convent setting. Players can explore the various areas of the convent, such as the chapel, dormitories, and other locations, which the developers have brought to life through detailed background art and environmental storytelling. The haunting soundtrack and sound effects further enhance the game's supernatural and unsettling ambiance.
The game's pacing is fairly deliberate, allowing players to experience the gradual unfolding of the narrative and the protagonist's emotional journey. While there are some creepy or tense moments, the game is more focused on psychological horror and the exploration of religious trauma, rather than jump scares or action-oriented gameplay. The linear structure ensures a consistent narrative flow, though some players may have preferred more branching paths or player agency.
One of the standout features of the game is its high-quality voice acting. The talented cast brings the characters to life, conveying their emotions and struggles through their performances. The game's user interface is clean and easy to navigate, allowing players to focus on the story without technical distractions.