Repella Fella is an interactive, point and click, choose your own adventure. This cinematic tale is set in a post-apocalyptic, futuristic Australia. Alternate between 3 intertwining stories. Replay the game multiple times to attempt different solutions and achieve every possible ending.
The game empowers players with over 120 narrative choices that dramatically impact the story's events and outcomes. These choices lead to multiple distinct endings, incentivizing players to experience the 6+ hour adventure multiple times to uncover the full scope of content. Reviewers highlight this high degree of branching as a core strength, praising the game's significant replayability.
Developers present the narrative through high-quality, animated cutscenes featuring a full voice cast of over 90 talented actors. Reviewers unanimously applaud the excellence of the voice acting, which they say draws players into the game's post-apocalyptic Australian setting and elevates the often darkly comedic story and characters.
Beyond the branching narrative, the game features exploration-focused gameplay segments. Players can freely navigate through detailed environments, examining numerous interactive objects and conversing with NPCs. This allows them to delve deeper into the world-building and uncover optional content like audio logs and collectibles.
While the game does incorporate light puzzle-solving, the overall emphasis centers on the narrative experience. To ensure accessibility, developers have included optional "easy mode" settings that streamline certain gameplay mechanics. This allows players to focus primarily on exploring the story and making impactful choices.
Many reviewers note that the game feels like a natural evolution of the developer's previous work on the popular "Ray" flash game series. The irreverent humor, stylized visuals, and branching narrative structure evoke a strong sense of nostalgia for fans of the creator's earlier projects, while still offering a fresh, modern take on the choose-your-own-adventure genre.