Metal: Hellsinger

by The Outsiders, Funcom

The Developer Says...

Slay to the rhythm of metal and vengeance on an infernal journey through the eight Hells. Make them fear the beat. Metal: Hellsinger is a rhythm FPS bursting with demons, badass weapons, and heavy metal music.

Players Like...

❤ Gameplay Mechanics

Players synchronize every action with heavy metal beats, transforming shooting into a rhythmic dance. Performing actions precisely on beat builds a score multiplier that escalates from x1 to x16, directly influencing character speed, damage output, and musical intensity. Unlike traditional shooters, each gunshot, reload, and movement becomes a calculated musical performance.

❤ Combat System

Seven unique weapons offer distinct rhythmic experiences. Dual revolvers let players blast demons in perfect time, while the Hellcrow provides a boomerang-style crowd control option. Players can rocket-jump using the crossbow, adding vertical mobility to the beat-driven combat. Each weapon demands its own timing, creating a nuanced challenge that rewards mastery.

❤ Rhythm Integration

Musical synchronization transforms combat into a visceral experience. Shooting on beat triggers increased damage, higher multipliers, and more aggressive musical progression. At x16 multiplier, vocal tracks from metal icons like Serj Tankian fully emerge, creating an electrifying audiovisual reward.

❤ Difficulty and Accessibility

Difficulty scales from accessible to challenging, with an optional beat assist for rhythm-challenged players. While not as punishing as Dark Souls, the game demands precision and timing that elevates it beyond standard first-person shooters.

❤ Player Progression

Players battle through eight distinct hellscapes, each with unique architectural and enemy design. The Leviathan mode offers additional challenge, encouraging players to refine their rhythmic combat skills and climb global leaderboards.

❤ Unique Selling Points

Transforms musical timing into a core combat mechanic, features a star-studded metal soundtrack, rewards precise, rhythmic player performance, offers deep replayability through score attack systems. Average playtime spans 4-5 hours, with significant additional engagement through challenge modes and score improvement.

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