A haiku platformer. It's short and vague.
Indecision defies traditional game genres, presenting players with a series of bizarre, abstract scenarios that require creative problem-solving. Rather than offering straightforward platforming or puzzle-solving, the game constantly surprises players by challenging them to experiment with different actions and approaches to progress.
Each level introduces a new, often surreal challenge, forcing players to rely on their own intuition and problem-solving skills. This unpredictability is a major part of the game's appeal, as players never know what to expect from one level to the next.
Many levels feature multiple possible solutions, further fostering experimentation and replayability. Numerous achievements require different actions or event sequences, incentivizing players to thoroughly explore the game's possibilities.
Indecision's minimalist approach to storytelling complements its experimental nature, with the narrative and themes conveyed in a largely indirect manner. Players are tasked with interpreting the meaning and significance of the various scenarios they encounter, engaging with the experience on a more intuitive and reflective level.