Experimental Hub

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CUCCCHI

by Julián Palacios Gechtman, Fantastico Studio

CUCCCHI is a game where you explore beautiful dioramas and go through dangerous and trippy labyrinths, in a journey inside the paintings of Enzo Cucchi.

Fuzz Dungeon

by Jeremy Couillard

The well back to your job has been absorbed inside a sasquatch sex amulet. Journey through 15 levels of absurdist human history to try and bring it back.

Strike Buster Prototype

by ZeroCastle Game Studios, BD Games

Accumulate combos to wipe out your enemy!that is 《STRIKE BUSTER: Prototype》, a new kind of shoting game with unique gameplay which has both retro and modern style. Accumulate combos, switch weapons, collect relics, destroy tides of enemies and powerful bosses, survive and get the highest score!

Sayonara Golden Days

by NotDeadLuna Studio

Discover the reason why a college gaming club broke apart in this unfinished game made by its club members, and relive the golden days that vaguely exist in our memories.

The Zodiac Trial

by Themisian

The Zodiac Trial has begun, and everybody's life is on the line! Will these 12 jurors be able to solve the mysteries and cooperate, or will they resort to betrayal, deception, and violence? Get out alive or die, die again!

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Hub: MOBA

Sunlight

by Krillbite Studio

Traverse a harmonious hand painted forest in this first person hike. ☀️The trees guide you with gentle whispers, as you explore a philosophical story.

Press Any Button

by Eugene Zubko

This video game realized how boring it had been and now is trying its best to fix that.

100 hidden eternals

by Anatoliy Loginovskikh

Hidden object game in a surreal style. Black and white hand-drawn style. Animated puzzles. Mind blown.

Lynn , The Girl Drawn On Puzzles

by DOTORIS

[] In this Oriental Painting, there are many mazes and monsters created by the Nine-tailed Fox.Let's safely guide Lynn back home by moving the puzzle pieces drawn on top of the Oriental Painting.

Understand

by Artless Games

Understand is an experimental puzzle game about guessing rules. In each level, you have to figure out the rules through trial and error, then draw a line satisfying all rules.

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