Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.
A game about high-speed downhill longboarding and a sloth named Eddy. Carve up the mountainside as you drift through the beautiful landscape, and find the perfect balance of speed and control.
The REJECTION SIM returns! Explore a slice of chaotic life in late 2000's American high school as you assume the role of Nicole once again. A 100% fully voiced VN presenting as the most culturally accurate period piece in the history of gaming.
Start your own game development studio in 1976. Build your own offices, production facilities and server rooms. Develop the games of your dreams and produce the next next-gen console. Rise from a small garage company to a huge corporation.
The best just got better! Rediscover your engineering creativity in this genre-defining bridge engineering and puzzle solving masterpiece.
Experience the thrill of becoming a storm chaser in Tornado: Research and Rescue! Capture twisters with a 90's VHS camera, warn towns, customise chases, and get up-close for thrilling photos. Deploy probes, collect data, and upgrade your truck, radar, and probes. Mod vehicles with Steam Workshop!
Your quintessential construction simulator is here. Take a dodgy loan, restore a property, move in the locals, attend to their grievances, then celebrate with a pint in this fully-simulated, open-world 1980's Britain.
An ironic adventure with cyberpunk aesthetics set in a world where humans have been replaced by dinosaurs. Become a top-notch repair shop mechanic: fix gadgets, have heart-to-heart talks, and offer drinks to your customers — everything to fulfill your ultimate dream.
Hey you, we need a captain! Use your mouse to drive the cruise ship with the on-screen rudder, avoid obstacles, take pictures and enjoy the ride. Take it easy... or take the challenge!
You've got a new babysitting job, and things are taking a turn for the weird. Feed him, read him a bedtime story, and try not to fall into his dreams. How long can you stay in control?