Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.
In this 1987-set first-person thriller, players step into the shoes of Forrest Nash, a fallen-from-grace radio DJ who unexpectedly becomes the town's emergency lifeline during a serial killer's night of terror.
Players actively answer urgent 911 calls from potential victims, solve intricate puzzles that determine caller survival, navigate the detailed radio station environment, make split-second dialogue choices affecting character fates, and collect and analyze clues to unravel the killer's identity.
Meticulously crafted challenges demand careful observation, provide logical, satisfying solutions, require players to connect subtle information, and integrate seamlessly into the narrative tension.
Innovative interaction features include a fully functional radio soundboard with playable buttons, authentic 1980s audio equipment to manipulate, physics-based object interactions, a surprisingly addictive paper ball basketball mini-game, and detailed environmental exploration.
The experience delivers unique outcomes for each emergency caller, life-or-death stakes determined by player decisions, multiple narrative paths and endings, and meaningful choices with genuine emotional weight.
Players are captivated by the pitch-perfect 1980s aesthetic, narrative tension built through audio and dialogue, clever writing that balances humor and horror, and a refreshingly original approach to interactive storytelling.
The game offers approximately 4-6 hours of gameplay, substantial replay value through divergent narrative paths, and achievements that encourage multiple playthroughs.
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