Warning! Code Brown! Somebody wants to crap but the only one toilet room is closed! Wait, what is it?.. Fine, that pan with a fresh soup will be acceptable.
The objective tasks players with discreetly relieving themselves without being caught by the surrounding non-player characters (NPCs). To achieve this, the game presents a puzzle-focused gameplay loop where players must carefully navigate the environment, trigger distractions, and time their actions precisely.
Each level features a unique layout with various interactive elements. Players must solve these puzzles creatively to create opportunities for evacuation. For example, one reviewer described manipulating objects and triggering events that draw the NPCs' attention away from the player's chosen relief spot.
The non-linear level design encourages experimentation, as players can approach challenges in different ways to achieve the highest possible score. Reviewers noted the need to replay levels multiple times to perfect their strategies and timing, which enhances the game's replayability.
Underlying the puzzle-solving mechanics is a heavy emphasis on dark humor and satire. The game's descriptions, dialogue, and overall tone are deliberately crude and irreverent, which many players found to be a key appeal. One reviewer likened the experience to "South Park-tier offensive" content that attacks the sensibilities of Russian culture and politics.
Despite the provocative subject matter, players generally praised the hilarity of the situational comedy and the challenge of optimizing their performances. Reviewers highlighted the game's ability to elicit genuine laughter, both from the absurdity of the premise and the execution of the crude humor.
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