An all-new Metroidvania-style game developed using Pixel Game Maker MV! Make use of a variety of weapons as you traverse sprawling stages on a mission to take back your brother's body from the witch who stole it!
The game equips players with a double jump ability and a back dash, enabling fluid platforming as they navigate the large, interconnected stages. Some areas require transforming into a cat, further expanding the traversal options. The simplistic yet helpful map system marks the locations of discovered mushrooms, aiding players in their exploration.
Players can choose from a variety of weapons, including knives, swords, and hammers, using them to defeat enemies. The weapon attacks can be chained together, allowing for stylish combos. Certain weapons, such as the scythe, have unique environmental interactions, adding depth to the combat. While the combat does not present significant challenges, it provides satisfying action-oriented gameplay.
The core gameplay loop revolves around finding all 66 hidden mushrooms, each with a cryptic hint attached. Uncovering the mushrooms' locations through exploration and experimentation unlocks weapon upgrades, granting increased damage and critical hit chance. This collectible hunt adds depth and replayability to the otherwise short campaign.
The game features a generous healing system, allowing players to restore health with the in-game currency at any time. This makes the overall experience quite casual and forgiving, potentially trivializing combat for some players. However, the difficulty level is considered fair and accessible, though the cryptic nature of some mushroom locations may frustrate certain players.
The game's charming pixel art visuals and whimsical, fairy tale-inspired aesthetic are accompanied by a delightful soundtrack, contributing to the light-hearted tone. While the game's design is not without its flaws, such as occasional control issues and unclear navigation cues, the overall presentation is praised for its creativity and attention to detail.