Primitive Shooter

by Primitive Studio, Conglomerate 5

The Developer Says...

Primitive Shooter - an interesting and exciting game, made in a minimalist style! Take on the role of the main character, shoot out from enemies, set new records and all this under pleasant music!

Players Like...

❤ Game Overview

Developed by Primitive Studio and published by Conglomerate 5, this minimalist, top-down shooter game released on February 7, 2018, has received mostly positive reviews from its 74 user reviewers, with 82% of the reviews being positive.

❤ Addictive and Challenging Gameplay

Players praise the game's addictive and challenging gameplay, where the experience starts relatively easy but quickly ramps up in difficulty as the player progresses through the waves. This creates a sense of challenge and accomplishment as players work to set new high scores and overcome increasingly difficult obstacles.

❤ Smooth Controls and Responsive Shooting

The game's smooth and responsive controls allow for seamless maneuvering and precise shooting, with several players noting the importance of finding the right control scheme, such as using a joystick for movement and a mouse for aiming.

❤ Progression and Weapon Variety

As players progress, the game rewards them with a variety of weapons that can help them overcome the more difficult levels. This weapon variety, combined with the increasing challenge, keeps the gameplay fresh and engaging, encouraging players to experiment with different strategies and load-outs.

❤ Simple but Addictive

Despite its minimalist approach, the game manages to be simple yet highly addictive. Many players describe it as a "great time killer" and a "fun challenge" that can be enjoyed in short bursts or for longer play sessions, with the game's straightforward concept and repetitive, high-score-chasing nature appealing to players looking for a casual, arcade-style experience.

❤ Potential for Improvement

While the majority of players seem to enjoy the game, some reviewers have suggested areas for improvement, such as addressing spawning issues, providing visual cues for enemy health and difficulty progression, implementing additional game modes, and improving the pacing and difficulty curve, especially in the early levels.

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