TRATRITLE

by INAZUMA SOFT, OTAKU Plan

The Developer Says...

A little master lived happily with his maids. But what bothered him was that the maids were too naive and simple. One day, he received a letter from his father. He thought he could solve the current problem... But unexpectedly, another succubus maid came. Will he still be a good boy or...?

Players Like...

❤ Deepening Relationships with Maid Companions

In this game, players take on the role of a young master living with a group of maids. The core gameplay revolves around building relationships with these maid companions through various interactive methods. Players can choose to either politely request things from the maids, earning "Good Boy Points," or pull mischievous pranks, earning "Naughty Boy Points." These points unlock new skills and dialogue options, allowing players to deepen their connections with the maids in unique ways.

❤ Navigating the Mansion's Time-Constrained Exploration

The game divides the day into morning, afternoon, and night phases, each with a limited time allotment. Players must carefully manage their time to maximize interactions with the maids and uncover new events and content. Certain activities and interactions are only available during specific time slots, encouraging players to plan their daily routines effectively.

❤ Diverse Maid Personalities and Responsive Reactions

Each maid companion has a distinct personality, with unique quirks and behaviors that affect how they respond to the player's actions. By observing the maids' movements and patterns, players can discover new opportunities for interactions and events, fostering a sense of exploration and experimentation within the game's environment.

❤ Player Agency and Narrative Branching

While the overall story arc is predetermined, the player's choices in their interactions with the maids can influence the narrative and lead to different outcomes and events. This emphasis on player agency and the impact of decisions on relationships and progression contributes to the game's replayability, as players can explore diverse paths and experience the story from various perspectives.

❤ Skill Progression and Customization

As players earn "Good Boy Points" and "Naughty Boy Points," they can unlock new skills and abilities that further expand the range of interactions and dialogue options available with the maids. This skill system encourages players to experiment with different approaches and tailor their playstyle to their preferences.

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