Embark on an epic adventure designed exclusively for VR! Use your own hands to cast magic, fire bows and slice through your enemies on your quest to exact vengeance against the evil Dragore. Learn new spells and craft new gear to become the greatest Serafin Warrior of all time! Demo available.
Players praise the combat mechanics for their depth and satisfying feel. To deal damage with the swords, players must swing with sufficient velocity and amplitude, rather than just flailing the controllers. Proper blocking and parrying is necessary to defend against enemy attacks, creating a true sense of sword fighting. Players highlight the need to observe enemy patterns and time their strikes carefully, instead of button mashing.
The game's magic system stands out, allowing players to cast spells through intuitive hand gestures. Each of the four schools of magic - Destruction, Protection, Restoration, and Kinesis - offers multiple unique spells that players can use in combat or to solve environmental puzzles. Reviewers praise the creativity and responsiveness of the gesture-based spellcasting, feeling like they are truly channeling magical powers.
While melee combat is the focus, the game also offers bow and arrow combat. Players note that the slow firing rate and need to account for gravity makes archery challenging but rewarding when executed well. The ability to imbue arrows with magical effects like fire further deepens the ranged combat options.
The game provides a substantial adventure-style campaign, with players exploring diverse environments, solving puzzles, and discovering hidden treasures. The leveling and skill system allows players to specialize in swords, bows, or magic, though most recommend utilizing a combination of playstyles. Upgrading equipment through found or crafted items adds an additional layer of customization and progression.
Reviewers highlight the boss fights as a particular strength, requiring players to use a combination of combat skills, environmental awareness, and problem-solving to overcome challenging opponents. These boss encounters are praised for their depth and variety, avoiding simple "damage sponge" encounters.