Neversong

by Atmos Games, LLC, Serenity Forge

The Developer Says...

Help little Peet hack-and-slash his way through a beautifully haunting coma. A hand-drawn action-adventure through a dreamy world filled with fleshy monsters, insane grown-ups, and sad children looking for their mommies.

Players Like...

❤ Platforming Mechanics

Players can jump, climb ladders, and swing on ropes to navigate the game's environments. Some reviewers noted the character movement feels a bit too fast and loose, making precise jumps slightly tricky. However, most found the platforming satisfying and well-executed overall.

❤ Combat and Enemies

Players wield a baseball bat to fend off strange creatures and "insane grown-ups." The combat is relatively simple, with reviewers stating it gets the job done without being particularly deep or challenging. A few felt the combat lacked responsiveness, but most found it serviceable. The enemy variety is limited, with some reviewers wishing for more diverse foes. But the present enemies, from "fleshy monsters" to "blood thirsty grown-ups," successfully capture the game's surreal, unsettling atmosphere.

❤ Boss Battles

The boss encounters are a weaker aspect of the gameplay. Many reviewers found the boss fights fairly easy and unexceptional, citing a lack of complexity in the patterns and issues with visual clarity. However, some still enjoyed the creativity and narrative integration of these battles.

❤ Puzzles and Progression

Environmental puzzles players must solve to progress feel straightforward but engaging. Obtaining upgrades like magnetic gloves and slingshots adds exploration and customization, though a few found the implementation of certain items, like rope swinging, frustrating.

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