Crash-landed on a surreal, low-poly world filled with freakish inhabitants, choose between permadeath and non-permadeath modes and embark on an epic (and ridiculous) survival adventure. Will you manage to stay alive as you unravel the mysteries of Wrongworld and search for a way home?
The player takes on the role of a crash-landed, bear-like creature and navigates a surreal, low-poly planet. The core gameplay loop involves gathering resources, crafting items, and exploring the randomly generated world to uncover its mysteries and find a way off the planet.
Players must actively manage their hunger, health, and safety as they traverse the hazardous world. Gathering wood, stone, and various food sources is crucial for crafting tools, weapons, and shelter to aid in survival. The game offers a choice between permadeath, where player deaths permanently destroy the game world, and non-permadeath, which allows restarting from the last save point.
The crafting system provides a range of recipes to create an assortment of items, from basic tools and weapons to advanced gear like jetpacks and power-up potions. The building mechanics enable players to construct basic shelters and expand them into more elaborate homes. As players progress, they unlock new recipes and construct their own unique bases, providing a sense of progression and accomplishment.
Each new game introduces a fresh island layout with a variety of biomes, resources, and points of interest to discover, encouraging replayability. The game is also filled with a wide array of random events, ranging from harmless quirks to dramatic and unexpected occurrences, such as UFO abductions, giant cookie monsters, and other surreal encounters. These events help create a sense of unpredictability and whimsy.
Players primarily rely on melee attacks to defeat the various hostile creatures they encounter, although the combat mechanics are relatively simple. As players progress, they can unlock a series of perks that provide bonuses and new abilities to aid in their survival, gradually making the game easier and more manageable over time.