The GoD Unit is a first-person physics-based puzzle game set in a near pre-apocalyptic future, featuring the mass manipulation ability and other familiar and beloved puzzle mechanics.
The first-person puzzle game features a unique mechanic that allows players to manipulate the mass and density of special cubes in real-time. This ability to alter the physical properties of objects is the core of the gameplay, enabling players to solve puzzles in unconventional ways by combining mass manipulation with more traditional mechanics.
The 42+ levels range greatly in difficulty, with some described as "I just want to lie down and cry" challenging. However, reviewers praise the careful design of these puzzles, noting that they test the player's logical reasoning and spatial awareness without relying on trial-and-error or quick reflexes. Instead, the solutions can be reasoned through, rewarding out-of-the-box thinking and experimentation.
Players have the option to tackle the game on a "hard" difficulty mode, which adds additional limitations and constraints to the puzzles. This increases the replayability, as players can revisit levels and attempt to approach them in new ways. Furthermore, the game features scattered pieces of lore and optional collectibles that encourage thorough exploration.
Reviewers often draw comparisons to other acclaimed first-person puzzle games, such as Portal and The Talos Principle. While the game shares similarities in genre and narrative approach, its unique mass manipulation mechanic sets it apart, providing a fresh take on the puzzle genre.