A challenging action RPG with deep souls-like combat and rogue-like elements. Explore a dreadful dungeon and fight smart enemies that will plan and collaborate between themselves to defeat you.
Players praise the game's "fantastic" and "satisfying" combat, which emphasizes mastering enemy attack patterns and behaviors. Enemies "plan and collaborate" to defeat the player, requiring carefully timed dodges, blocks, and attacks to survive the game's considerable difficulty.
Each run through the handcrafted, procedurally-generated levels is a unique experience, with randomized layouts and enemy placements ensuring no two runs are the same. This, combined with the game's roguelike elements, creates a high degree of replayability that keeps players coming back for "one more run."
The game features a few playable characters, but reviewers highlight how distinctly each one plays. The starting archer, the fast-attacking crossbow guard, and the sword-and-shield knight all offer unique approaches to the combat, with unlocking and mastering these varied playstyles being part of the addictive draw.
Between runs, players can upgrade their guild's village to unlock new items, weaken certain enemy types, and otherwise improve their chances of success. Reviewers emphasize how meaningful these upgrades feel, with each one tangibly enhancing the player's abilities and chances of reaching further into the dungeon.