Players Like...
❤ Narrative and Storytelling
The game's premise follows a 7-year-old girl named Agatha, who is torn between her love for eating meat and her friendships with animals. Agatha decides to create her own religion, "Carnivorism", in an effort to convince the animals in her mother's butcher shop that the sacrifice of their flesh is the path to eternal happiness.
The narrative is lauded for its bold satirical exploration of controversial topics like religion and morality, handling these themes through the innocent and naive perspective of a child. Players appreciated how this lent a thought-provoking and unique lens to the experience.
Reviewers highlight the game's consistent dark humor, which manifests in unexpected plot twists and the interactions with the game's diverse cast of quirky characters.
❤ Gameplay
The point-and-click adventure mechanics feature a well-balanced mix of logical puzzles that challenge players without becoming overly frustrating.
The game's contextual hint system, where players must interpret tarot card clues, allows for a sense of discovery and personal investment in solving challenges.
The ability to freely explore the game world and interact with its various elements creates a satisfying sense of player agency.
❤ Presentation
The hand-drawn, cartoon-inspired art style is praised for its charming and whimsical aesthetic, which complements the game's tone effectively.
Players highlight the original musical score as a strong fit for the game's atmosphere and narrative.
The inclusion of numerous references and homages to geek/pop culture elements provides an additional layer of entertainment for players.