My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana.
You control a nameless, faceless protagonist who carries out the wishes of a sentient banana named Pedro. The core gameplay revolves around using a variety of weapons and acrobatic maneuvers to dispatch waves of enemies in stylish and creative ways.
You can dual-wield an assortment of firearms, including pistols, assault rifles, and shotguns. Utilizing a slow-motion mechanic, you can carefully line up your shots to pull off visually-impressive, almost balletic sequences. You can make your bullets ricochet off the environment, perform spinning kicks, and execute elaborate, mid-air kill combos.
Your protagonist is highly mobile, able to run, jump, wall-jump, roll, and even spin and flip through the air. This acrobatic movement seamlessly integrates with the combat, allowing you to rapidly reposition, evade enemy fire, and approach encounters from unique angles. The platforming, while not the main focus, complements the overall frenetic pace.
The game encourages you to utilize your environment to dispatch enemies. Shooting objects like frying pans or propane tanks can create ricochet opportunities or environmental hazards that can be used tactically. Mastering these environmental interactions is key to achieving high scores and completing levels with style.
While the main campaign is relatively short, the game offers a significant amount of replayability. Each level can be tackled in multiple ways, with the game encouraging experimentation to find the most efficient and stylish routes. The robust scoring and ranking system allows skilled players to compete for high scores and speedrunning times, further extending the game's appeal.