Rivalry is a hotseat game where two players take turns moving their rag-doll character’s limbs and weapons until one is victorious. While the beginning stages of each game captures the strategic essence of swordplay, as damage and limbs are taken, the endgame turns rather Pythonesque.
Players control rag-doll characters by dragging limbs and weapons with a mouse in turn-based combat. Each turn allows precise movement, with the timer decreasing based on how much players manipulate their character. Unlike complex alternatives like Toribash, this game offers intuitive controls that let newcomers quickly understand strategic fighting.
Combatants win by carefully positioning body parts, selecting optimal weapons, and reading their opponent's potential moves. Success demands psychological warfare and exact movement. Players can tear off limbs, block attacks, and create unexpected combat scenarios through calculated positioning.
One-on-one matches unfold through calculated turns, with violent interactions including graphic limb removal. Weapons range from rapiers to blunt instruments, and blood effects enhance the visceral combat experience.
Players spend turns moving incrementally, with mechanics that reward creative, unpredictable approaches. Each match generates unique, often hilarious outcomes, and skill develops through repeated experimentation.
Designed for local multiplayer, friends pass a single mouse between turns. Most players describe the experience as most enjoyable when sitting side-by-side, generating instant laughter and competitive energy.
Twenty-plus weapon types, custom character downloads, and a low $3 price point encourage repeated play. Quick matches lasting 5-15 minutes keep the experience engaging.
The game offers precise, strategic movement, darkly comedic violence, an intuitive learning curve, and highly social gameplay.
Players suggest implementing online multiplayer, adding match replay features, expanding weapon and arena selections, introducing character customization options, and including background music and sound effects.
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