The Quest is a beautifully hand-drawn open world role playing game with old school grid-based movement, turn based combat and intricate quests. Explore a huge world, full of challenging mysteries and dangerous monsters!
Players navigate a richly detailed world using grid-based movement, reminiscent of 1990s computer RPGs like Might and Magic. Turn-based combat allows strategic decision-making, with each move potentially determining survival in challenging encounters.
Adventurers craft unique characters by selecting from five races and developing intricate skill sets. Players can specialize in arcane magic, become powerful mages, train in alchemy to create potent potions, enchant equipment with personalized magical bonuses, and choose skills ranging from lockpicking to archery.
Encounters unfold through tactical, turn-based battles where enemies possess unique resistances and vulnerabilities, positioning determines attack effectiveness, players must carefully manage resources like mana and health, and combat rewards strategic thinking over brute force.
The expansive world offers four distinct cities surrounded by treacherous wilderness, quests with multiple resolution paths, a dynamic reputation system that changes NPC interactions, and interactive environments allowing book reading, lock picking, and house breaking.
The game includes intricate crafting systems letting players experiment with magical enhancements, an in-game card game playable at tavern inns, moral choices that genuinely impact story progression, and a day/night cycle affecting world interactions.
Adventurers develop their character by acquiring rare equipment with unique properties, learning spells across different magical disciplines, creating powerful potions through careful ingredient combination, and exploring hidden locations and uncovering secret narratives.
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