Seraph is a skill-based, acrobatic shooter... without aiming! Take the role of an angel who's mastered the art of 'Gun Fu' as she blasts and cartwheels her way through hordes of twisted demons.
Players can execute a variety of advanced maneuvers, including double jumps, wall jumps, wall clinging, and a dashing teleport. Reviewers praise the fluidity and responsiveness of the controls, allowing players to quickly zip around the environment in a stylish, "gun fu" fashion.
The protagonist's firearms automatically lock onto and fire at nearby enemies, freeing players to focus entirely on evasive movement rather than aiming. Many reviewers, initially skeptical of this mechanic, found that it enhances the frantic, high-speed nature of the gameplay.
Players can equip a variety of secondary weapons with limited ammo, such as shotguns, assault rifles, and railguns, in addition to the protagonist's default dual pistols with unlimited ammunition. These different weapon types encourage diverse playstyles and combat approaches, as players must learn to effectively dodge the varied attack patterns of enemies.
Gathering resources from defeated enemies allows players to craft new weapons, "miracles" (special abilities), and equippable "oaths" that provide passive bonuses. Reviewers praise this extensive crafting and leveling system for creating a satisfying sense of growth and challenge as players progress.
The game features procedurally generated levels, ensuring that each playthrough offers a unique experience. Daily and weekly challenge modes further extend the replayability, with leaderboards encouraging players to compete for high scores. Reviewers highlight the game's high skill ceiling and the rewarding feeling of mastering its demanding acrobatic combat.
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