Cardinal Quest 2

by Randomnine Ltd

The Developer Says...

Hack, slash and rush the forces of darkness. Assault castles and mountain lairs to liberate all in this super-sleek modernization of the classic roguelike formula! Will you play a crafting Alchemist, a sneaky backstabbing Thief... or something else?

Keywords

Turn-based tactical combat
Procedural replayable dungeon crawling
Character class-based skill customization
Unlockable progression and achievements
Challenging but flexible difficulty
Streamlined decision-focused gameplay
Varied playstyle-oriented character abilities

Players Like...

❤ Streamlined Tactical Gameplay

The turn-based tactical gameplay offers a streamlined and approachable experience. Four-direction movement and an ability-based combat system remove the need for complex inventory management or "dance fighting" tactics, allowing players to focus on strategic decision-making and mastering each character's unique playstyle.

❤ Diverse Class Variety

Seven distinct character classes, each with their own abilities, strengths, and playstyles, provide a wide variety of options. Players can choose to be a stealthy Thief, a long-range Archer, a spell-slinging Wizard, a melee-focused Fighter, a holy Paladin, a brawling Pugilist, or a crafting-focused Alchemist. The diverse class options ensure every playthrough feels distinct and encourage experimentation to discover new strategies.

❤ Customizable Progression

The progression system combines persistent achievements and in-run decision-making to unlock new character abilities, equipment, and gameplay modifiers. As players complete various challenges, they gain access to powerful new tools and options that can dramatically alter how each character plays, providing a sense of gradual empowerment and encouraging repeated playthroughs.

❤ Replayability and Endless Mode

In addition to the three main story campaigns, the "Endless Mode" called the Tower offers a continuously escalating challenge that pushes the player's abilities to the limit. The procedurally generated levels and game-changing "Legendary" items keep each Tower run feeling fresh and encourage players to develop new strategies to overcome increasingly difficult obstacles, ensuring substantial replayability.

❤ Balanced Difficulty and Accessibility

While the game is challenging, it strikes a careful balance between punishing difficulty and accessibility. Multiple difficulty settings allow players to tailor the experience to their skill level and playstyle preferences, and the lack of traditional roguelike mechanics like hunger clocks or complicated inventory management makes the game more approachable for casual players while still preserving the core tension and excitement of the genre.

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