The Silent Age

by House On Fire, Meridian4

The Developer Says...

Experience a post-apocalyptic world like never before in The Silent Age, a thrilling point-and-click adventure game. Use time travel to unravel the mystery behind humanity's disappearance and save the world from extinction. Start your journey now!

Players Like...

❤ Gameplay Mechanics

The time travel mechanic allows players to switch between 1972 and 2012, using items and information gathered in the past to solve puzzles in the future. For example, players may need to retrieve a specific item in the past and bring it to the future to unlock a door or power a device.
Puzzles rely on logical, intuitive solutions rather than obscure item combinations. One review cited an instance where using a battery on a dead person made perfect sense in the context of the story and puzzle.
The limited inventory, with items only usable once, keeps the focus on thoughtful, streamlined problem-solving rather than inventory management.

❤ Narrative and Storytelling

The game's sci-fi premise of preventing humanity's extinction through time travel is praised for its engaging, well-paced storyline. One review noted that while the core plot is not entirely novel, the delivery and execution make it compelling.
The protagonist, Joe, is described as an endearing "everyman" character, with his clueless reactions and personality quirks providing humor that balances the game's darker themes.
The high-quality voice acting brings the characters and their dialogue to life, enhancing the overall narrative experience.

❤ Overall Experience

The game's short length, around 3-5 hours, is considered well-suited to the scope of the story and puzzle-solving, avoiding overstaying its welcome.
The accessibility and low-pressure nature of the gameplay, with no pixel hunting or complex inventory management, make The Silent Age an enjoyable, relaxing experience for casual players.
The game's self-contained, standalone nature is appreciated, providing a satisfying adventure that can be completed in a few play sessions.

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