A snaky tile-based puzzle dungeon adventure. Defend the temple, monch the infidels, and grow and grow ...and grow?
You take control of a giant snake tasked with defending a mysterious temple from invading raiders. The snake automatically moves forward, and you must carefully time its turns to navigate through the temple's rooms and solve environmental puzzles.
Each room presents a tile-based puzzle that requires you to activate switches and buttons to open doors and pathways. The snake's movements are tied to a rhythmic beat, demanding precise timing to avoid obstacles and traps. As the snake grows longer, weaving it through tight spaces and planning its path becomes increasingly challenging.
The game gradually introduces more complex puzzle mechanics, such as timed switches, spike traps, and moving platforms. Early puzzles start relatively simple, but they quickly grow in complexity, often requiring you to utilize the snake's length and movement patterns to find solutions. Backtracking and exploring the interconnected temple layout is also necessary to progress.
A unique aspect of the gameplay is the rhythm-based movement, where the snake's actions synchronize with the background music. This creates a sense of flow and precision as you time your turns to the beat. Maintaining this rhythm while also considering the snake's size and position adds an extra layer of challenge.
For players who find the core gameplay too demanding, the game offers several accessibility options. These include a "one-step-at-a-time" mode, adjustable game speed, and a visual metronome to aid in timing movements. You can tailor the experience to your skill level and preferences.
As you progress through the temple, the snake grows longer, making navigation more challenging. Completing puzzles and eating enemies causes the snake to increase in size. You can also customize the snake's visual appearance, unlocking new patterns and designs to personalize your playthrough.