A tactical puzzle/roguelike on a hyperbolic plane.
The game divides its world into over 60 "lands," each with distinct terrain, enemies, and mechanics that leverage the properties of hyperbolic geometry. In the Ice World, players can melt ice walls over time to open new pathways. In the Land of Eternal Motion, moving in a straight line causes the player to fall behind, as equidistant lines are actually longer in this non-Euclidean space. These geometry-driven mechanics compel players to strategize carefully about movement and positioning in ways impossible on a traditional grid.
The combat system is purposefully simplified - every attack hits and is usually deadly, for both the player and enemies. This creates a high-stakes tactical puzzle where positioning is paramount. Players must funnel enemies into lines or corners to avoid being swarmed, taking advantage of the exponential growth of the hyperbolic world to create effective chokepoints out of open space. Escaping hordes also requires mastering the geometry, as moving in a straight line can outpace pursuers in ways that defy Euclidean logic.
The game world is procedurally generated and effectively infinite due to the hyperbolic geometry. Straight lines that appear parallel will actually diverge over distance, easily disorienting players and forcing them to constantly reorient themselves. This sense of vast, ever-changing exploration encourages players to unlock new, stranger lands, driven to uncover the mysteries of this bizarre non-Euclidean realm.
Despite its minimalist design - simple controls, no equipment or leveling - the game's basic systems intertwine in clever, surprising ways. Even fundamental actions like movement and combat are imbued with deeper meaning by the hyperbolic world, creating an emergent complexity that belies the game's accessible surface.
The developer regularly adds new lands, game modes, and experimental features, keeping the game fresh and encouraging players to revisit it. Robust modding and customization tools allow players to tweak the geometry, rules, and mechanics, fostering a dedicated community that continuously pushes the boundaries of what's possible in this non-Euclidean realm.