Beyond Hanwell

by Steel Arts Software Ltd

The Developer Says...

Explore Westminster, London on a journey to the ruins of Hanwell. Fight with whatever you can find or use the environment to defend yourself against an ever increasing scourge of Anomalies.

Players Like...

❤ Exploration and Open World

Players praise the richly detailed and varied environments throughout the city of Westminster. The open-world design encourages players to freely navigate and uncover the game's secrets and lore at their own pace. Reviewers highlight the unique character of each location, from the main story areas to optional "smaller" locations like a police station or sex club, each with their own environmental storytelling and optional content to discover.

❤ Combat and Resource Management

The game features a dual-button melee combat system that reviewers describe as "satisfying" and "intense", allowing players to land weighty, impactful hits and combos. Ranged combat with scavenged weapons is also an option, but ammunition is limited, forcing players to conservatively manage their resources. Reviewers appreciate the creative environmental hazards, such as setting enemies on fire or electrocuting them, that players can utilize in combat.

❤ Puzzles and Progression

Environmental puzzles complement the core exploration and combat, striking a balance between being challenging and not overly complex. The non-linear structure empowers players to tackle objectives in their preferred order, contributing to a sense of agency over their progression.

❤ Immersion and Atmosphere

A major strength highlighted by reviewers is the game's ability to create a heightened sense of immersion and atmosphere. The lack of a traditional HUD, coupled with the visuals, sound design, and environmental storytelling, work together to elevate the tension and isolation. Reviewers praise the game's effectiveness in delivering unsettling moments and scares without over-relying on jumpscares.

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