The Guest is a first-person psychological horror game that focuses on creating fear and tension for the player.
The first-person experience immerses players in a psychological horror setting, gradually building tension through exploration within a haunted house. Players must navigate this environment and avoid an evil entity stalking them.
Players progress by searching the various rooms and environments, seeking out key items and solving simple puzzles. While the game follows a linear path, reviewers note the house's layout still allows for some exploration, with drawers and cabinets to search, even if they lack meaningful contents.
Reviewers consistently praise the game's atmospheric design, utilizing audio and visual cues to build suspense as the initially normal house transforms into the player's "worst nightmare." The pacing steadily increases the intensity of scares and the presence of the stalking entity.
A prominent gameplay mechanic involves well-timed jump scares, which reviewers report are numerous and generally effective, though some feel they can become repetitive by the end.
Players must contend with an evil antagonist that, while not physically harming them, is described as psychologically damaging. Reviewers applaud the design and behavior of this entity, finding it genuinely frightening and unsettling.
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