Gauge is an experimental and minimalistic sport game.
The developer Étienne Périn crafts an experimental and minimalistic "sport game" that challenges players to control a horizontal bar or "gauge" by pressing the spacebar. The goal is to keep the gauge within a specific range, earning more points the closer it is to the top. However, touching the upper or lower limit results in the loss of a life. As players progress, the game introduces a second gauge that they can activate by pressing the ctrl key. Controlling both gauges simultaneously doubles the score but significantly increases the difficulty. The developer further ramps up the challenge by employing various visual and audio effects, such as flashing colors, screen distortions, and changing music, to disrupt the player's concentration.
The developer has designed the core gameplay loop to be simple and easy to understand, yet mastering it becomes increasingly difficult. This blend of simplicity and challenge creates a compelling and addictive experience, drawing comparisons to other minimalistic games like "Super Hexagon." Players can unlock additional game modes, each with its unique twist on the core mechanics, further adding to the game's replayability. Additionally, the developer has included a set of Steam achievements, some of which are intentionally designed to be impossible to obtain, adding an experimental and unconventional element to the experience.
Complementing the gameplay, the developer has crafted a striking visual and audio presentation. The use of psychedelic effects, such as flashing colors and screen distortions, creates a disorienting and immersive experience. The electronic soundtrack further enhances the game's surreal atmosphere. While the developer's design choices may be overwhelming for some players, particularly those with photosensitivity or motion sickness, many reviewers have found these elements to be a key part of the game's charm and appeal.
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