REVEIL

by Pixelsplit, Daedalic Entertainment

The Developer Says...

REVEIL is a narrative first-person psycho-thriller game that focuses on story, puzzles and exploration. Find out what’s going on inside Walter Thompson and what his dark past at the Nelson Bros Circus has to do with it.

Players Like...

❤ Engaging Puzzles and Exploration

The gameplay revolves around navigating various environments, solving a variety of puzzles, and interacting with objects to uncover the mystery surrounding the protagonist, Walter Thompson. Players must use their observation skills and problem-solving abilities to tackle these challenges, which reviewers have described as well-designed and satisfying to solve, without being overly difficult.

❤ Immersive, Surreal World

The game's environments are highly detailed and authentic, transporting players into a surreal, unsettling world inspired by the 1960s circus. Players are encouraged to thoroughly examine their surroundings, interact with objects, and uncover hidden clues and collectibles, which help deepen their understanding of the story and Walter's past.

❤ Narrative-Driven Progression

The gameplay is closely integrated with the narrative, as players confront fragmented memories, hallucinations, and puzzling clues that gradually reveal the disturbing truth about Walter's past and the strange occurrences he is experiencing. This approach keeps players engaged and invested in unraveling the blurred lines between reality and illusion.

❤ Tense Stealth Sequences

While the majority of the gameplay focuses on exploration and puzzle-solving, the game incorporates a few stealth-based sequences where players must evade or hide from threatening entities. These sections add an element of tension and challenge, requiring careful navigation and timing to avoid detection.

❤ Branching Narrative and Replayability

The game offers multiple endings based on the player's choices and actions throughout the experience. This adds a layer of replayability, as players can experiment with different decisions and approaches to unlock the various conclusions to Walter's story, contributing to the overall sense of player agency and narrative depth.

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