For the GHOSTs

by GenSanKoku

The Developer Says...

幽霊のために、何ができるの

Players Like...

❤ Open-Ended Conversations and Relationship Building

The visual novel gameplay of "For the GHOSTs" centers around engaging in open-ended conversations with a cast of unique ghost characters. Players can chat with them, share their interests, and gradually build relationships at their own pace. For example, the game features characters like Nezumi, a white-haired girl who loves talking about her friends, and Acryl, a silver-haired girl who tries to remain aloof but still cares deeply about the player.

❤ Atmospheric Exploration and Immersion

The narrative-driven experience encourages players to uncover the fragments and understand the underlying situations affecting these ghostly figures. This atmospheric exploration beyond just the dialogue contributes to a sense of immersion, as players piece together the mysteries surrounding the characters.

❤ Flexible Gameplay and Positive Reception

Notably, the game's flexible approach to relationship building allows players to organically develop bonds with the cast, without strict requirements. This freedom to explore the characters and their stories at one's own pace has resonated strongly with the game's audience, as evidenced by the overwhelmingly positive user reviews.

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