It's turn-based fantasy tactics with trash animals. Defend your trash from invading rats, and eat your trash to upgrade your team. Think your way out of ruin by using the shape of each level to your advantage. Be creative, and try to not die.
The tactical turn-based combat challenges players to carefully position their party of four unique characters to defend their stash of trash from invading rats. Each level presents a distinct battlefield, requiring players to strategically leverage obstacles and environmental features to gain the upper hand.
The five playable character classes offer a diverse array of abilities. For instance, the Ranger Possum can deploy a stationary turret to provide ranged firepower, while the Rogue Raccoon excels at high-mobility, high-damage hit-and-run tactics. This variety encourages experimentation with different team compositions and ability synergies.
Between battles, players engage in a "Tetris-like" minigame, strategically placing stat-boosting blocks to upgrade their characters. Completing lines grants additional bonuses, creating a satisfying puzzle-like element to character progression. This roguelike structure, combined with the random selection of available upgrades, adds replayability and compels players to adapt their strategies on each run.
The difficulty curve strikes a rewarding balance, starting relatively straightforward before ramping up significantly, particularly during boss encounters. Players must carefully manage their resources, positioning, and ability usage to overcome the increasingly challenging enemy encounters, leading to a profound sense of accomplishment when successful.
The combination of diverse character abilities, environmental factors, and randomly generated upgrades fosters emergent gameplay opportunities. Players often discover unexpected synergies between character abilities and boons, allowing them to create unique and powerful strategies to overcome the challenges presented.