Battle against hordes of enemies, conquer Boss encounters, and explore various character and skill combinations in this time-based auto-attacking Roguelite in your quest to become stronger and defeat the most menacing of creatures that lay in wait at the end of each run.
Players laud the depth of character customization. Each of the three starting characters boasts a unique "Weapon Skill" - an innate ability exclusive to that character that does not occupy a weapon or passive slot. Players can further specialize these Weapon Skills through "Weapon Skill Evolutions", allowing them to tailor the character to their preferred playstyle. Additionally, players can choose a "Heritage" for their character, fundamentally changing the gameplay. For example, the Poxbringer Heritage converts all damage to damage-over-time, rather than instant damage.
One standout feature is the lack of a limit on the number of active and passive abilities players can equip. Unlike similar games that restrict loadouts, this title allows players to acquire as many abilities as they can during a run. This opens up a vast number of potential builds and synergies for players to experiment with.
The game features waves of enemies that change predictably over time, keeping players on their toes. Each minute introduces new enemy types and behaviors, forcing players to adapt their strategy. Furthermore, each map has four unique boss encounters that require specialized tactics to overcome.
Players also praise the ability to increase the game speed by 50% or 100%, allowing them to breeze through early waves or ramp up the challenge. This feature provides flexibility in how players want to experience the game.
Many reviews highlight the developer's active engagement with the community. The developer has quickly responded to player feedback, such as adjusting difficulty levels based on player concerns, demonstrating a commitment to improving the experience.
Overall, players laud the accessible yet challenging gameplay loop, which combines character customization, unlimited ability loadouts, and predictable encounters to create a satisfying, replayable experience, even if the overall content is somewhat limited compared to similar titles.