Dinky Guardians

by Endless Loop Studios, Code Monkey

The Developer Says...

The Goal: Repopulate the entire Galaxy with Dinkys, keep them safe, and fully automate everything!

Players Like...

❤ Automating Resource Gathering and Production

Players start by cloning their first "Dinkys" - the cute, pig-like creatures that serve as the main workforce. You can assign these Dinkys to basic tasks like gathering food and resources. As you progress, you unlock "Automation Machines" that can handle tasks more efficiently than the Dinkys. The goal is to gradually replace manual Dinky labor with these automated systems, creating highly efficient production chains between the different planets.

❤ Defending Against the Zumbys

While expanding your automation empire, you also need to defend your Dinky colonies from the "Zumbys" - hostile creatures that want to eat the Dinkys. To protect them, you can build various defensive structures like "Smart Mines" and Towers with different ammo types. Coordinating these defenses with your resource and production flow is an important challenge, as Zumby attacks become more frequent and intense over time.

❤ Exploring and Colonizing New Planets

The game features multiple unique planets, each with its own resources, biomes, and tower defense challenges. To progress, you need to launch rockets to claim new planets, then set up supply chains to ferry resources between them. Expanding to new worlds adds complexity to your resource management and automation, as you must coordinate production and logistics across an ever-growing empire.

❤ Progression and Customization

As you advance, you unlock new technologies, buildings, and Dinky upgrades through a research system. This allows you to specialize and fine-tune your automation setups. You can also customize the appearance of your Dinkys and main character, adding a touch of personalization to the experience. The progression system provides a sense of meaningful advancement, encouraging you to continually optimize and expand your operations.

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