A fun, fast, light-hearted, turn-based RPG, where the tradition of old school dungeon-diving games meets the sci-fi Sword of the Stars universe!
You explore a procedurally generated underground facility, navigating a maze of rooms and corridors shrouded in fog-of-war. With permanent death and no ability to save progress, each playthrough starts fresh, forcing you to adapt to the randomized elements and making every run incredibly challenging.
Choose from several playable character classes, such as the Marine, Pilot, and Engineer, each with unique starting equipment, stats, and abilities. As you progress, you can allocate skill points to improve various stats and skills, customizing your character's strengths.
Carefully manage your limited resources, including ammunition, food, and medical supplies, as you battle a variety of hostile alien creatures. Loot dropped by enemies can be used in a robust crafting system, allowing you to create a wide array of weapons, armor, and consumable items. Experimentation and unlocking new crafting recipes is key to your survival.
Combat is turn-based and grid-based, requiring you to strategically plan your moves and choose the appropriate weapons and tactics against the diverse enemy types. Status effects, like poison and stun, add an extra layer of complexity to the combat encounters.
The game's high level of difficulty, with permanent death and randomized elements, combined with the variety of character classes and progression options, provides immense replayability. You'll be drawn back, determined to delve deeper into the facility before inevitably succumbing to its perils, using new strategies and approaches with each attempt.