Laughing to Die

by 大吉利制作组, Gamera Games

The Developer Says...

囡囡回乡参加奶奶一百岁的丧礼。家人们都说老人百岁去世是喜丧,因此家里正大摆宴席招待亲友。独自一人的囡囡看到一个酷似奶奶的身影之后随之而误入某个奇怪的房间,在寻找离开的道路同时,囡囡也逐渐从这些房间的故事中知道了奶奶的来历,更从中得知在喜丧背后所隐藏的秘密。

Players Like...

❤ Intuitive Puzzle-Solving Mechanics

The developers have crafted puzzles that are straightforward and easily accessible to players. Each puzzle seamlessly integrates with the narrative, providing meaningful progression as the player unravels the protagonist's journey. The game masterfully balances challenge and guidance, with contextual prompts and interactions that aid the player without being overly intrusive.

❤ Seamless Narrative Integration

One of the standout aspects of the gameplay is the way it seamlessly weaves into the game's captivating narrative. As players navigate the protagonist's exploration, the puzzles not only present logical obstacles to overcome, but also gradually unveil the layers of the story and the protagonist's personal experiences. This integration allows the gameplay to propel the narrative forward in a natural, immersive manner.

❤ Thoughtful Level Design

The developers have paid close attention to the level design, crafting puzzles that are well-structured and logically connected across different areas. Players consistently praise the cohesive and believable environments, where environmental cues and interactions enhance the overall experience and feel true to the game's world.

❤ Accessibility and Pacing

While the game's narrative and themes are described as emotionally heavy, the gameplay itself is highly accessible and well-paced. The inclusion of sufficient in-game guidance and prompts ensures that players are not hindered by overly challenging puzzles, allowing them to progress through the story at a comfortable pace and focus on the impactful narrative.

Copyright ©2024 by Totally Human Media