My Child Lebensborn is a story-driven nurture game based on real events. Play as the adoptive parent of Karin or Klaus, and experience the struggles they go through alongside them. Balance your time and resources wisely, while helping your child cope with the effects of hatred.
As the adoptive parent of either Karin or Klaus, players must carefully manage their time and limited resources to provide for the child's needs. This includes cooking meals, purchasing necessities, and engaging the child in various activities like play, storytelling, and crafting. Players must strike a balance between working to earn money and spending quality time with the child, as each choice directly impacts the child's well-being and happiness.
One of the game's standout features is the ability to interact directly with the child. Players can pet, tickle, and engage in various activities that elicit emotional reactions from Karin or Klaus, such as laughter, smiles, and even tears. These interactions create a strong sense of connection and attachment between the player and the child, amplifying the emotional impact of the narrative.
The game features a branching narrative where the player's choices have meaningful consequences on the child's well-being and the overall storyline. Players can choose different approaches to parenting, such as being more authoritative or nurturing, which can lead to distinct outcomes. These choices, combined with the limited time and resources available, create a sense of tension and moral dilemmas, as the player strives to do what's best for the child while navigating the hostile environment.
In addition to the core nurturing gameplay, players can explore the game's environment and uncover additional contextual information. This includes reading newspaper articles, letters, and other documents that provide historical background and insights into the Lebensborn program and the societal attitudes towards the children. These elements enhance the educational and immersive aspects of the experience, allowing players to gain a deeper understanding of the real-world events that inspired the game.
The ability to choose between playing as the parent of Karin or Klaus introduces an element of replayability, as players can explore the different narratives and experiences associated with each child. Additionally, the game offers opportunities for customization, such as decorating the home with memories and personal items, further reinforcing the player's connection to the child and the parenting experience.