I Did Not Buy This Ticket

by Tiago Rech, Time Galleon

The Developer Says...

Weep for the dead! In this short psychological horror story, play as a professional mourner travelling between funerals. Ride a nightmarish bus whose destination depends on how you choose to face your traumas.

Players Like...

❤ Gameplay Structure

Players navigate a branching visual novel through critical choices, each decision reshaping protagonist Candelaria's emotional landscape, triggering 5+ distinct narrative endings and revealing deeper psychological states around personal trauma.

❤ Interaction Mechanics

Engage with enigmatic bus passengers through nuanced dialogue trees, selecting responses that either conceal or expose protagonist's painful memories, with conversations shifting between surreal encounters and intimate psychological revelations.

❤ Replay Dimensions

Encourages multiple playthroughs to uncover narrative variations, with gameplay spanning 45 minutes to 4 hours depending on exploration, distinct endings motivating systematic narrative reconstruction.

❤ Narrative Interaction Highlights

Conversations probe grief's intricate psychological mechanisms, with players selecting between confrontational vulnerability and emotional defense, choices carrying profound psychological weight within a surreal framework.

❤ Player Experience Characteristics

Generates intense psychological immersion through atmospheric horror, prioritizing emotional complexity over traditional gameplay mechanics, employing disorienting sound design and abstract visual techniques.

❤ Recommended For

Visual novel enthusiasts seeking unconventional narratives, players craving psychologically sophisticated storytelling, and individuals comfortable exploring trauma's complex emotional terrain.

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