Noctuary

by Gratesca

The Developer Says...

Two young illuminators, Fancia and Alina, start their adventure in the bright and fascinating Inlixaland... ...in pursuit of becoming trustworthy "Arborangers."

Players Like...

❤ Combat and Difficulty

Players praise the fluid and responsive combat system, highlighting the smooth animations and satisfying attacks. The game presents a good variety of enemy and boss designs, each with unique abilities that require different strategies to overcome. Reviewers describe the difficulty as well-balanced, starting off relatively easy but ramping up later on, providing a satisfying challenge. Players appreciate the ability to customize their playstyle through the "Blessing Petals" system, which allows them to equip various passive abilities and buffs to tailor their combat approach. The need to switch between the two main characters' different fighting styles adds further depth to the combat encounters. The game offers an optional "story mode" or "cheat" difficulty, which enables players to focus more on the narrative if they struggle with the combat, a feature that reviewers see as a positive.

❤ Gameplay Variety and Pacing

In addition to the combat, the game incorporates various types of gameplay, such as puzzles, stealth sections, and exploration elements, which help break up the pacing and provide a sense of variety. Reviewers highlight the well-structured pacing, with the first half of the game focusing more on character interactions and worldbuilding, while the latter half introduces more frequent and challenging combat encounters. This gradual ramp-up in gameplay intensity is praised for keeping players engaged and invested in the story. The inclusion of side quests and alternate story paths is noted as a positive, as it encourages players to explore the game's rich narrative and uncover additional lore and character development.

❤ Customization and Replayability

The Blessing Petals system is a standout feature, allowing players to tailor their combat approach by equipping different passive abilities, adding a degree of strategic depth and replayability. Multiple endings and side content further contribute to the game's replayability, as players are incentivized to explore alternative paths and make different choices to witness the narrative's various outcomes. Several reviewers mention going back to the game to pursue 100% completion, highlighting the overall quality and engagement of the experience as a driving factor.

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