Warlords Under Siege is a mix of RTS and Roguelike genre, where you build a small city and defend it against continuous waves of enemies. Improve your assortment of weapons with each playthrough, unlocking new possibilities to beat the ever-increasing threat.
The game blends real-time strategy (RTS), tower defense, roguelite, and deckbuilding elements to create an addictive and challenging gameplay loop.
Building personalized decks of cards representing units, buildings, and upgrades is a core aspect of the experience. Players gradually unlock new cards and experiment with various strategies and synergies, as the randomized card draws during each run encourage replayability and adaptability.
At its core, the gameplay tasks players with defending their city against waves of enemy forces. Carefully positioning defensive structures like walls, ballistas, and mines is crucial to withstanding the escalating threats.
Meanwhile, players must also control their swordsmen, archers, and spearmen in real-time, micromanaging unit movements and abilities to counter the enemy composition.
Each failed run still provides meaningful progression, as players earn gold to unlock new cards and upgrade their town's capabilities. This roguelite design encourages experimentation and the gradual strengthening of the player's arsenal, making each subsequent attempt more manageable.
The diverse range of available cards allows for a high degree of customization and replayability, enabling players to construct decks tailored to their preferred playstyle, be it a focus on specific unit types, economic development, or defensive specialization.
While the game can be punishingly difficult, especially for newer players, the core gameplay loop is highly engaging and rewarding. Overcoming the escalating challenges through strategic deckbuilding and execution provides a genuine sense of accomplishment.