Make up for lost time with Once Again, If you could travel through time, who’s the first person you’d meet? An interactive story about a boy who spends his summers wandering between past and present... After meeting her, summer will never be the same again...Who is she, and what journey awaits you?
The game presents a primarily visual novel-style experience, with players reading through the narrative text and intermittently interacting with the environment through simple point-and-click mechanics. These interactions often involve adjusting photographic elements like exposure or focus, or manipulating objects on the screen.
One of the key gameplay mechanics revolves around photography. At certain scenes, players must take photographs, adjusting settings like exposure and focus to capture clear images. These photographic puzzles serve not only as gameplay moments but also as narrative devices, allowing players to document the protagonist's interactions with his mother.
Beyond the photographic puzzles, the developers have included various interactive elements to keep players engaged. Players can manipulate objects on the screen, scribble notes, and perform other small actions that advance the narrative in incremental ways. These interactive moments help to immerse the player in the story, making them an active participant rather than a passive observer.
The game clocks in at around 1-1.5 hours of playtime, with a deliberate pacing that allows players to fully absorb the emotional storytelling without overstaying its welcome. The narrative progresses chronologically through the protagonist's yearly visits to the past, with each visit building upon the previous ones in a satisfying way.
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