This is a hybrid between a card, board, and turn-based single-player game. Play cards in various ways, and discover iconic artifacts. Combine logical possibilities with an aspect of chance. Gradually map the world of this rogue-lite adventure. Walk through the portal and fight!
Players can gradually improve their characters and cards between runs, earning currency from successful runs to upgrade hero abilities and strengthen their card deck. This meta-progression system encourages repeated playthroughs, as players work towards unlocking more powerful upgrades and experiencing a sense of gradual character growth.
The game lets players use cards in multiple ways - they can play cards for their intended effects, sacrifice them to gain resources, or activate special "Cultic Item" abilities to alter the card's function. This strategic flexibility with cards adds depth, as players must carefully consider the best way to leverage each card in their hand.
The game's map gradually reveals new areas, portals, and points of interest over the course of multiple runs. Players slowly unravel the game world, establishing a stronger connection to the environment compared to a randomly generated map.
Between rooms, players can modify their deck, allowing them to adapt their strategy to the challenges ahead. This flexibility in deckbuilding adds an extra layer of strategic depth, as players can tailor their deck to specific situations.
The game features five distinct hero characters, each with unique active and passive abilities. This variety encourages experimentation and repeated playthroughs, as players explore the strengths and weaknesses of the different heroes to find their preferred playstyle.
One of the game's more complex mechanics is the ability to discover and activate powerful card combinations. By carefully considering the order and combination of cards, players can unlock synergistic effects. While the combo system is not always well-explained, those who invest the time to learn and master it can gain a significant advantage.
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