"GOODBYE WORLD" is a narrative adventure game. Play through 12 stages of a puzzle platformer while following the two protagonists through 13 chapters of their story.
The game combines a retro-style puzzle platformer with a linear, story-driven visual novel experience. Players navigate 12 stages of the platformer game in between 13 chapters of the narrative.
The platforming gameplay casts players as a small character traversing 2D levels. Navigating the stages requires carefully timing jumps, building platforms to reach higher areas, and avoiding hazards like spikes and enemies. The difficulty gradually ramps up, with later levels introducing more complex platforming challenges. Notably, the tone and challenge of the platformer stages seem to reflect the emotional state of the main character, Kanii, as she struggles with the realities of indie game development in the story. Players can bypass any platforming sections they find too difficult by simply allowing their character to die three times, allowing them to progress the story without being forced to complete the gameplay.
The visual novel segments, which make up the bulk of the experience, follow the narratives of Kanii and her friend Kumade as they navigate the ups and downs of indie game development. The story is the primary focus, using static character portraits, animated backgrounds, and text-based dialogue to convey an emotional, personal journey. While the platformer mini-game serves as an interactive storytelling device, the strength of the experience lies in its powerful, relatable narrative that resonates particularly well with players familiar with or aspiring to work in the indie game industry.
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