SHINOBI NON GRATA

by Studio PICO, ESQUADRA,inc., Flyhigh Works

The Developer Says...

Shinobi alert! Use your 7 shinobi weapons to survive the bloodshed! Introducing a hard core 2D ninja action game by Hyper-retro graphics.

Players Like...

❤ Fluid and Responsive Controls

Players praise the game's fluid and responsive controls, highlighting the tight handling of the main character's running, slashing, and platforming actions. The smooth character movement and feedback allow for high-speed, skillful play.

❤ Varied Weapon and Ability Toolkit

The game provides players with 7 distinct ninja sub-weapons, including shurikens, kusarigama, and an Elekiter lightning attack. Each weapon has unique strengths, weaknesses, and energy costs, allowing players to strategically select the right tool for each encounter. In addition to the varied sub-weapons, the player character has a dodge, double jump, and fast fall ability that add depth to the platforming and combat.

❤ Challenging but Fair Boss Battles

The core of the gameplay revolves around the game's boss encounters. Players describe these boss fights as the main focus, with each stage containing multiple unique and challenging adversaries to overcome. The boss patterns and attack combinations require players to learn and master them through practice. While difficult, reviewers view the bosses as fair, with the game providing infinite continues to allow players to improve.

❤ Brisk Pacing and Structure

The game is structured as a linear "boss rush" experience, with short segments of platforming and enemy encounters leading up to the boss battles. This brisk pacing keeps the action constantly moving forward, transitioning the player into the next challenge without overstaying its welcome. The quick checkpoint system also helps minimize frustration when attempting to conquer the tough bosses.

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