When Clear sealed Bahamut again, he grew up for the second time and still aspires to become an adventurer. What awaits him is a more magnificent adventure story, and everyone is welcome to experience it.
Players can freely switch between 27 transferable occupations across three stages: basic, advanced, and compound. Occupation changes do not reset ability values or restrict weapons and skills, allowing for a high degree of customization.
The game encourages players to experiment with over 500 learnable skills. By using multiple skills consecutively in battle, players can create new skills that meet specific combination conditions, adding depth to the combat system.
Instead of traditional MP-based systems, the game utilizes a unified SP (Skill Point) pool that increases over time. Effectively managing SP usage and prioritizing skill executions within the available resource becomes a key strategic challenge.
Players can tame over 20 different types of wild animals as pets, using the hunter's tame skills. This animal companion system provides a wide range of options for players to choose from and customize their party.
The game combines traditional and real-time elements, allowing players to set shortcut keys for executing special effects. This eliminates the need for navigating through menus, streamlining the battle rhythm and enabling quicker responses.
The game's comprehensive raid function enables players to quickly and efficiently defeat previously conquered enemies, saving time and effort on repeated combat encounters.
The 14 adventure missions offer multiple endings, both happy and sad, allowing players to shape the storytelling experience and immerse themselves in the game's narrative.